It’s been awhile since I’ve last posted as its come to the time where I need to be writing 20,000 words for my dissertation to accompany this Blender3D project!
Since my last post I have added a UV sphere as a background and mapped a sky texture to the mesh. I have also crenellated the abbey precinct- most of the hand-drawn “artist impressions” of the abbey have featured crenellated walls therefore I decided to include it on mine.
I have started to develop some of the pathways using a dirt texture and used the “shrink wrap” modifier to make the mesh mould to the shape of the ground as the ground isn’t completely flat or at a level height (if anyone knows an easier way please let me know! 🙂 )
I still need to model more of the other buildings in the abbey precinct once I’ve finished researching them. I also need to finish modelling windows and doorways on the buildings already in the model as a lot of the buildings still have blank façades. I’m hoping to create more varieties of foliage too, though the architecture has priority.
Am reading C J Sansom’s “Sovereign” so your modelling is most helpful. Hope the dissertation is coming along well – presume that’s the reason for no further posts.
Thank you! Yes that was definitely the reason, its all done and out of the way now! Glad my model helped, I just googled that book and it sounds great!