As an early Christmas present you can now watch some of the presentations from the ‘Discovering Collections Discovering Communities’ conference online- see the full selection here http://dcdcconference.com/dcdc17-papers/
DCDC17 was held at The Lowry in Salford on the 27th-29th November 2017. My thanks go to the conference hosts, The National Archives and Research Libraries UK, for such an inspiring event. It was a great privilege to present alongside experts in their fields on the big Lowry stage from the archive, library, museums and academic sectors.
My talk (see video above) ‘Archives in 3D: A multidisciplinary approach to digital engagement’ focused on a series of DIY 3D modelling workshops inspired by our collections at the East Riding Archives. Presenting in my work capacity as an Archives Assistant, I spoke about workshop delivery and the practicalities and impact of combining archives with 3D. The workshops were a great opportunity to take part in the Hull City of Culture year. Two of the workshops were official Hull City of Culture events where we focused on recreating the lost, built heritage of Hull as a method of educating and engaging audiences with their local heritage using a creative medium.
engaging audiences with real and imagined environments
crowd-sourcing and creative spaces
heritage and the human experience
I will be speaking within my capacity as Archives Assistant with the East Riding Archives to talk about our Archives in 3D workshops.
Here’s my synopsis for ‘Archives in 3D: A multidisciplinary approach to digital engagement’ :
In celebration of Hull City of Culture 2017, ‘Archives in 3D’ were a series of practical 3D modelling workshops at the East Riding Archives combining digital techniques, interpretation skills, architectural history and the creative reuse of collections. These workshops were an opportunity for participants to recreate Hull and East Riding built heritage whilst learning how to use collections to inspire and inform their own historical reconstructions. This presentation will explore the lessons learned, practicalities and impact of a multidisciplinary approach to digital engagement.
DCDC17 will be held at The Lowry, Salford from 27-29 Nov 2017 and registration will close on October 31st. You can purchase tickets via the DCDC website. #DCDC17
DCDC is managed by Research Libraries UK and The National Archives.
I recently wrote a guest blog post for Sketchfab on my methods for recreating built heritage using archives, Blender 3D software and some heritage interpretation. Many thanks to the Sketchfab Cultural Heritage Lead Tom Flynn and the team! 🙂
Last year I was very fortunate to be invited to The National Archives (TNA) in Kew to feature in their Archives Inspire video (above), filmed by the wonderful Magneto Films.
It was a privilege to be filmed alongside the other cast who are all brilliant professionals and it was lovely to revisit TNA after spending a year as one of their Transforming Archives Trainee‘s. The Magneto team were very professional, especially as it was my 1st attempt at being in front of a rather large camera!
Archives Inspire is a four year campaign looking at new ways audiences can experience and use archives- have a look at TNA’s Chief Executive Jeff James’ blog post and the Archives Inspire pages on TNA’s website for more.
Digital is an interesting challenge for the archives sector, where records being produced are increasingly in the digital format (think from large organisation’s records to personal photographs). Over the past decade Archivists have been thinking about how to preserve digital media for accountability, evidential, cultural and research purposes. At present, digital is now becoming central to the archival profession as we hope to preserve these records and facilitate access.
I am particularly interested in the creative uses of archives, especially heritage engagement using 3D models, websites, online exhibitions and videogames. I was very honoured to be able to showcase some of my 3D work in TNA’s Archives Inspire video- you can see my North Bar (Beverley) model in the video showcased using the software Blender 3D. Very grateful that something I’ve been doing for over 5 years is being featured in such an important video.
I was very excited to play a part in the planning and facilitating of the Hull History Centre’s two recent Bring Your Own Device Minecraft workshops (14th & 21st August 2015).
Participants were invited to the History Centre with their laptops and tablets to recreate Hull’s historical architecture in the creative sandbox game Minecraft. During the events, participants received advice from the History Centre team and shared their work with others- we all had lots of fun exploring Hull’s architectural history in the home of Hull’s written heritage itself!
With my background in architectural history I was keen to get participants engaged with Hull’s wide variety of historical buildings- a topic I’m personally very excited about! I delved into the History Centre’s strongrooms to dig out interesting (and hopefully inspiring) old photographs and architectural plans for participants to recreate and then digitised these for use on learning handouts. The learning handouts included facts, dates, architectural styles, photos, plans- and even a Minecraft character dressed from the period!
The buildings chosen were:
Hull’s medieval fortifications
King Henry VIII’s Hull Castle
Hull City Hall
Dock Offices / Hull Maritime Museum
St Stephen’s Church
Lord Line building at St Andrew’s Quay
From medieval to georgian, neo-classical to gothic, I was particularly interested in seeing how our participants would engage with the archival material and which ones would keep them most interested. We had our clear favourites- Hull City Hall due to it’s familiarity, and Hull’s medieval fortifications (such as Beverley Gate and Hessle Gate).
We even held a “best screenshot” competition where building entries were judged by Hull History Centre archivists on effort and likeness to the original.
It was great to see so many participants come to the events, approximately 30 in each session! I particularly enjoyed the social, community feel, especially with participants sharing their builds and Minecraft tips and tricks. We will hopefully see everyone return to the History Centre in the future! Have a look at the History Centre’s fascinating variety of events to see what’s on offer!
UPCOMING: In the next few days you will be able to see more information on the events as a whole and see our competition winners on my upcoming History Centre blog post….
Enjoy a tour of our Minecrafter’s work: I recorded the entirety of the in-game footage from the second session and created a video to showcase some of the brilliant work by our Minecrafters. I hope you are as amazed as what we were by the quality of the work, well done to all our participants!
In this post I describe what I’ve been getting up to in the world of archives so far in my Transforming Archives Traineeship at the Hull History Centre. Many thanks go to Emma Stagg, Transforming Archives Project Manager, for coordinating these- I’m looking forward to seeing all the other trainee’s posts about their traineeships!
Here’s a quick video I made of the Hull History Centre recreated in Minecraft as part of our HullCraft project. My idea behind recreating the centre in the game was so Minecrafters could be introduced to the concept of archives in an immersive and relatable way, the centre being the first building they see on entry to the HullCraft server.
From the searchrooms to the archive strongrooms, Minecrafters can explore the centre before heading through a portal to plots of land where they will recreate historical architecture from one of the archive’s architectural plans.
My video was recorded using the default texture as to be instantly recognisable as a Minecraft build. It gives a simple tour of the archives and (a very brief!) mentioning of some of the collection themes, hopefully providing an introductory overview of what the Hull History Centre has to offer!