This lighthouse located at Spurn Point (East Riding of Yorkshire) was built in c.1895 using the designs of Cornish engineer Thomas Matthews. It stands 39m high and is made of brick and rests on concrete foundations. The lighthouse is currently one of two at the site,
The lighthouse is currently one of two at the site, however, there have been several previous lighthouses, with the first one being built c.1427. The light was discontinued in 1985 and underwent restoration in 2015.
The inspiration to recreate Spurn Point’s current high lighthouse came from my own ancestral tourism trip where I was researching the once-home of my 3xgreat-grandparents.
My 3xgreat-grandfather, William Bacchus, and his wife Sarah Ann (3xgreat-grandmother) used to live on Spurn Point itself whilst he was a lifeboat man from 1877-1891 (with a two-year break from 1883-1885). During this time, my 2xgreat-grandmother Lavinia was born in 1879, along with sister Sarah Jane in 1882, and they lived in the lifeboat men’s houses overlooking the two older lighthouses.
“Thompson’s Folly” was built in 1825 by Thomas Thompson within the grounds of his grand castellated house, Cottingham Castle near Hull. Built as a prospect tower, it stands on the highest point of the estate which at present is the grounds of Castle Hill Hospital.
Cottingham Castle was left as a derelict site after Thompson’s death in 1828 and a subsequent fire in May 1861. The folly is in the octagonal tower form featuring neo-gothic windows and is two-storeys tall. The style highly resembles Cottingham Castle itself- perhaps another future project!
I recently wrote a guest blog post for Sketchfab on my methods for recreating built heritage using archives, Blender 3D software and some heritage interpretation. Many thanks to the Sketchfab Cultural Heritage Lead Tom Flynn and the team! 🙂
I’ve been wanting to create a model of this Gothic-revival building for years and finally got around to create one based on my own photographs. Bridlington Cemetery Chapel (as mentioned in one of my old posts) is a Grade II listed building located in Bridlington’s main cemetery off Sewerby Road.
The architect is Alfred Smith of Nottingham and on the front pediment is the date 1879 carved in the stone. It is a beautiful, symmetrical structure in the Victorian Gothic style that has an imposing presence over the cemetery. At the rear, some of the windows are unfortunately boarded up (as of April 2017 when I photographed the building), and so within my model I have replicated the decorated tracery that you can see on the front wings as this would have been the most likely scheme.
I particularly like the symmetrical nature of the structure with the arcades and central tower. For a potential future development, I may consider modelling some of the chapel’s surrounding graveyard to include some foliage and gravestones. This cemetery includes some lovely sculptural headstones which would be a particular challenge to model, but would really place this building within its wider context. This model of Bridlington Cemetery Chapel is a personal project and was created using my own photographs and Blender3D software.
I’m feeling inspired by the recent ‘Archives in 3D’ workshops (which I facilitated in my work capacity as Archives Assistant at the East Riding Archives) where we modelled Hull’s Beverley Gate and King Henry VIII’s Hull Castle using Blender3D and material held in collections at the East Riding Archives. Instead of leaving my Hull Castle model at the WIP stage, I thought I would develop my model further by placing it within its historical context surrounded by buildings of its period and (hopefully) with a textured finish!
Wenceslaus Hollar’s plan and view of Hull, c.1642, is one of the most well-known historical images of the city and features King Henry VIII’s Hull Castle, the four main gatehouses and significant other locations such as Suffolk Palace and Hull Holy Trinity Church. Using Hollar’s representation, which has been reprinted in various historical publications available at several archive services, my next project is to recreate Hollar’s view of the city piece-by-piece beginning with the top section that includes Hull Castle.
Here are a few screenshots of my progress so far:
In addition to the architectural features of the fortifications I will also model some ships, canons and other elements included within Hollar’s representation, which will be new for me having previously only worked with buildings! As you can see, there is a long way to go as I’m starting off with simple geometry and will add more detail later. My next step will be to model more varieties of buildings and ships from the Civil War period and populate the city and river areas, all using Hollar’s view as inspiration.
Cornwall is my 2nd home from home and in between archive visits and surfing last summer I visited the Chapel of St Michael, at Roche Rock, located near Bodmin and St Austell. Alongside Tintagel and St Michael’s Mount, the chapel is now on my list of top favourite locations.
The romantic ruin of St Michael’s Chapel is perched on top of the rock and there have been many speculations as to why the chapel was built in its high-up location, including a lookout point, a place of worship for pilgrims travelling south and a hermitage.
The medieval chapel, constucted of granite, was licensed in 1409 and appears built into the schorl rock formation consisting of a 3-tiered structure with the flooring removed. It is a listed building, see Historic England’s listing.
Model created in Blender (personal project) using polygon modelling and my own photographs as reference.
The North Bar (Beverley, East Riding of Yorkshire, UK) is a Grade 1 listed, medieval gatehouse or “Bar”. The Bar was constructed in 1409 from locally sourced red brick and features ribbed vaulting and a buttressed façade. The north façade features the coat of arms of the Warton family.
The buildings adjoining the North Bar are intentionally left untextured to distinguish the medieval gatehouse from its surroundings, including the Bar House (17th-century) on the right-hand side of the North view (the default view for this model) . This model was created using polygon modelling in Blender.