As an architectural historian who also plays computer games, I am very excited about Guild Wars 2 which comes out on early release in six days! I was struck by the amazing concept art, particularly this one of Divinity’s Reach (below).
I love the fusion between the vernacular medieval and the fortifications to create a nostalgic and impressive atmosphere. The only real-life example I can think of is Mont Saint-Michel of France with its fortifications and abbey. I’m hoping to play the technologically advanced Asura race, but this environment is tempting for another play through as a human also! 🙂